Pirate Factions

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Aside from its empire factions, New Eden is also inhabited by various factions of unsavory repute, whose main business is based on violence, greed and conquest - that is, an illegal and frowned-on kind of violence, greed and conquest. These are interstellar pirates, thriving in the cold dark sea of stars, and their agendas range from making loads of money to enslaving the entire cluster.

The Guristas

Formed by two former members of the Caldari Navy, a pair that goes by the names Fatal and the Rabbit, the Guristas are a constant thorn in the side of the Caldari State. The Guristas are traditional pirates in the sense that their operation is not based around some creed or convoluted ideology, but rather plain and simple greed. The Guristas have bases close to Caldari space and from them they embark on daring raids, often into the State itself. Though they are considered more honorable than many of their counterparts, they are still extremely dangerous and not to be interfered with.

Guristas Pirates.jpg

The Serpentis

The Serpentis Corporation was founded a few decades ago by Salvador Sarpati. At first it was engaged in hi-tech research, but with time its ties with the underworld grew and the Serpentis research stations, scattered around in remote areas, became infamous pirate havens. Sarpati made a deal with the Angel Cartel early on to provide protection for his stations, a duty taken on by their Guardian Angels section. Both sides have prospered enormously from this deal - the Serpentis can operate in peace and the Angel Cartel gets access to the illegal research efforts of the Serpentis. It is strongly believed that the Serpentis are the main developer and manufacturer of illegal [neural boosters]], especially since Sarpati's father was a renowned specialist in that field. The home of Serpentis is in the Phoenix constellation in the Fountain region.


The Angel Cartel

Operating from the heart of the Curse region, the Angel Cartel is today the largest and best organized of the space-based criminal factions. The Angels are divided into several groups, each with a very special function. It is commanded by the Dominations and in the century they've been lurking in deep space they have stolen, plundered or sabotaged countless number of ships and kidnapped, molested or murdered thousands of people. The Angels recruit members from all the races, and are thus not bound to any one zone of operation, which spans almost the entire known world. Many believe that the they got their power by uncovering Jove technologies hidden in their ancient homes, including the Heaven station now infested by the Angel Cartel.

Angel Cartel.jpg

The Blood Raider Covenant

The Amarr Empire has had its share of religious cults and fanatics in the past, but few have been as successful, or been feared as much, as the Blood Raiders. The Blood Raiders are a spacefaring sect of a ancient cult called Sani Sabik, who worship blood and use it to varying degrees in their rituals. The Blood Raiders believe that cloned bodies have purer blood than other bodies and hence operate mainly in space, attacking unwary spacefarers and draining their bodies of blood. The Blood Raiders are led by the fearsome Omir Sarikusa, who has remained on top of the DED most wanted list for many years now. Under his leadership the Blood Raiders have become more organized and have established several bases in the Bleak Lands region.

Blood Raiders.jpg

Sansha's Nation

Sansha's Nation was founded more than a century ago, shortly after all the empires had come into contact, just when space exploration and colonization was taking off. Sansha Kuvakei was a Caldari tycoon who carved out a sizable piece of space for himself. There, he set out to create an utopian state. His vision and charm attracted thousands of people and for some time the Nation flourished. But Sansha became ever more warped as his success increased. He started experiments, combining capsule technology with the human mind, creating zombie-like creatures that had the cold, calculating mind of a computer, but the ingenuinity of humans. When this became public knowledge Sansha was condemned and the other empires joined forces to bring him down. His forces were decimated and scattered to the winds, and Sansha Kuvakei himself was thought dead. Remnants of his empire remained in the far outer regions, but the once glorious Nation was reduced to pirates and pillagers - that is, until recently, when they made a horrifying comeback through a series of incursions, led by a rejuvenated Kuvakei and aimed at taking over New Eden entirely.

Sansha's Nation.jpg

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